Please check out the link below.

On that page, you can see 3 game ideas that I took forward and began prototyping for. I used a variety of mediums and techniques for different aspects of each game that I deemed interesting or important. Generally, mechanics was always the focus point, as my research into “what makes parkour games successful” pointed towards successful fluid movement mechanics.

See website here:

https://tu1g20.wixsite.com/year3/prototyping